The Unofficial EVE Online Mining Guide-chapter006

The Unofficial EVE Online Mining Guide
everyone in the ‘bubble’, so you are a sitting duck. What make these very useful ships is it can pull ships out of mid warp into a trap, rather than having the fighting around a gate where the prey could make an easier run for safety, it is in the middle of nowhere where help is harder to come by.
Once you have those skills, you need to
build your tank on your ship. There are many useful guides on tanking a ship, and how to build the best tanks out of ships, but I haven’t read them, as my friend JaBBa666 gave me the simplest advice on tanking a ship. Train Tactical Shield Manipulation to Level 4, get an Invulnerability Field II, and train EM Compensation, Thermal Compensation, Kinetic Compensation, and Explosive Compensation to build a decent shield tank. These will increase the active Shield Hardening by 5% per level, and passive hardening by 3% per level. The invulnerability field increases shield resistances by 32.5% in all categories when on, and 1% in all categories when off. This makes it a very effective tanking module if trained up properly. I have tried this with just the basic Invulnerability Field I on my Ferox, and found it works quite well for sustaining damage against NPC frig swarms, and low sec cruiser spawns. Tealkjaffa, my corp supreme combat commander advocates boosting the resistances you will be tanking. Either approach will work depending on the ship and how much damage you need to tank.
Flying A Battleship
Eventually you will have all the mining
skills at level 5, be rolling in lots of money and want to fly a battleship. My advice is don’t just jump in to one or you’ll lose a lot of money when you get blown up. As I mentioned earlier, anyone can just jump into a battleship and look threatening, but those that take their time can be threatening. Aside from the required skills, and the skills for the guns you want, you need the support skills.
The support skills you would be wise to
get are; energy management, shield management, energy grid upgrades, shield upgrades, shield operation and energy systems operation. These boost total cap/ shield by 5% per level, reduce CPU or powergrid, increase shield/ cap recharge rate by 5% per level.
When you fly a battleship, you should
have some reasonable skills for the weapons and modules you use so you get the best bang for your big buck. Level 4 skills are a must if you want to be strong

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